My New Project

After taking awhile to mill about and mess with this and that (I attended BlizzCon, self-taught some electronics stuff, which I used to make a costume for BlizzCon, as well as learning Flash's ActionScript 3) I've decided that my next official project will be a 2D-Isometric Graphics engine. My learning goals for this project will be that of organization and "good" architecture. This means I will be following the rules of propriety as I know them, and will no doubt be spending tons of time within #graphicschat/#graphicsdev discussing this and that (thanks to Pfhorslayer for already getting me started with our discussion of const-& and some rules of propriety which he claims are "Really" necessary.

In the mean-time of working on this I'll be tossing around some ideas for games to use alongside it - probably some lackluster, amateur RPG (yeah, right).