C/C++

Brin's Isometric 2D-Engine

This is just going to be a standard run-of-the-mill 2D-Isometric Graphics engine using SDL and C/C++.

More to come?


My New Project

After taking awhile to mill about and mess with this and that (I attended BlizzCon, self-taught some electronics stuff, which I used to make a costume for BlizzCon, as well as learning Flash's ActionScript 3) I've decided that my next official project will be a 2D-Isometric Graphics engine. My learning goals for this project will be that of organization and "good" architecture.


Complete and Paid

Alright, about a month ago I successfully completed the game "Battlefield Chess" which was just a small project I dropped the world for to complete for a friend-of-a-friend who was willing to drop $1000 for its completion. Worth it. The game was written in C/C++ alongside SDL.


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